Category Archives: Apple

One Man Dev Team

Tiny Shiny Apps is very much a one man development effort. However, the most recent project would not have been possible without the following teams: R&D team – Ray Wenderlich, NSScreencasts CI team – Buddybuild Infrastructure team – Google Firebase … Continue reading

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Speedy App Prototyping Without Coding

This overview will introduce the use of Sketch for design, Marvel for prototyping and Lookback for feedback. If you would to discuss your app design process, please contact me. No More Xcode This is the last mention of Xcode in this … Continue reading

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Sketch for App Design

  Every iOS app developer should stop now and start using Sketch. It’s not Photoshop (because life’s too short). It’s a gamechanger. It’s got a massively healthy eco system for plugins, resources and third party integrations. Yep, it’s not a … Continue reading

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WWDC 2016

WWDC is taking place on June 13 -17th 2016 in San Francisco. There is a sliding scale of options for “attending” WWDC week: Get a ticket, go to SF, attend sessions Go to SF, watch sessions Stay home, watch sessions … Continue reading

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Apple Pay Today

  It’s been a while since Apple Pay made an appearance. I’ve used it a handful of times. Maybe unnecessary so in some cases. As of April 2016, what does Apple Pay look like and how can people use it? … Continue reading

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Xamarin Needs Swift

On March 18th, 2016, Microsoft’s acquisition of Xamarin officially closed. We love C# and we want every developer to be able to take advantage of the power of .NET in every app, on every device. Being part of Microsoft makes … Continue reading

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App Store Review Guidelines – Footer

The bit you never read at the bottom: Thank you for developing for iOS. Even though this document is a formidable list of what not to do, please also keep in mind the much shorter list of what you must … Continue reading

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Test Your Apps Without Apple Developer Program

As announced at WWDC 2015, changes to Xcode 7 mean you no longer need to sign up to the Apple Developer Program to test your apps on your device. From the Xcode 7 Release Notes: Now you can go beyond … Continue reading

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Apple Release Dates 2015

The Apple announcement on 9th September 2015 announced the following release dates for Apple products: Thurs 10th Sep – iPad Mini 4 ships Sat 12th Sep – iPhone 6s preorders Weds 16th Sep – iOS 9 ships (Xcode 7 available … Continue reading

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The Art of App Pricing

App and in-app pricing best practice is a moving target. Sensor Tower have a mini case study of the effect of price changes on five apps – Tiny Wings, Angry Birds, Goat Simulator, Heads Up and Sims 3. It shows the effect of price … Continue reading

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